--------------------------- | VERSION 1.07 --------------------------- 3 april 2008 - Bug Fix - minor save enchancments --------------------------- | VERSION 1.06 --------------------------- 28 march 2008 - Progress map graphical effects fixed - Powerups loaded from the save are drawn correctly - Minor performance improvement - Bug Fix – "Buy Now" did not work on some systems - Bug Fix – e-mail input box for newsletter did not work in some cases. --------------------------- | VERSION 1.05 --------------------------- 26 march 2008 - Changed the installer program - Bug Fix: Clear Bonus combo is now awarded correctly - Bug Fix: Progress map effect is shown the correctly --------------------------- | VERSION 1.04 BETA --------------------------- 10 March 2008 - Game reacts properly when the computer does not meet hardware/software requirements. - House upgrading system was improved. - House upgrade icons were added to the progress map. --------------------------- | VERSION 1.03 BETA --------------------------- 3 March 2008 - Bug Fix: Game now works on Windows Vista. - Some trophy graphics where changed . --------------------------- | VERSION 1.02 BETA --------------------------- 25 February 2008 - Bug Fix: mouse cursor is now visible when player loses a level and "Try again" window comes up. - Bug fix: bonuses from previous game was available after starting a new game. - Bug fix: clearing Hi-Scores works properly now. - Balance: Game speed was decreased a bit, but the slowdown effect at the end of a stage was toned down. - Balance: a number of levels were tweaked based on received feedback. - Collisions were fixed on few levels. - "New mode!” window is shown when the player presses "Continue” or "Menu” buttons, additionally a sound is played - Window for creating first profile is now shown earlier. - Added sound effects to few menu events. - The "Gem Catcher” bonus is now easier to get. - In "Upgrade house” window button "Ok” was changed to "”Upgrade my house”. - Credits were updated - Bonus rounds were improved for more clarity - All "Apply” button labels where changed to "Okay” - All windows asking for permission have the cancel on the right and agree-equivalent to the left. - "New Upgrade” window now waits 8 seconds before it closes automatically - Improved navigation between the in-game windows - Power-ups and diamonds have a speed cap now - After clicking Okay in "New mode!” window there no need to click "Continue” or "Menu” again to progress. - Combo/chains bonus showing system was improved --------------------------- | VERSION 1.01 BETA --------------------------- 15 February 2008 - Levels a bit shorter now, especially the first ones. - There’s more fun and havoc after getting additional powerups in the bonus rounds now. - Music was added to the tutorial screen. - Made bonus rounds more clear. Now for the first time you play it, the correct rocks are highlighted. - Powerups are more visible now. - Reduced volume of the menu button sounds and of some of the voiceovers. - Made the game ask for the player’s name before showing the main menu screen. - Changed "User” to "Player” in Hi Scores. - During gem gathering at the end of a level, the cursor is not shown anymore. - Additional hint – last possible match on the screen is highlighted now. - Added message boxes when you unlock new game modes. - First bonus rounds are a bit easier now. - Collisions on some levels were fixed - It’s easier now to check "Don’t show this again” box - "Level Complete” graphical effect was improved - Fixed a couple of typos and grammar mistakes - When you change a profile to one that doesn’t have additional modes unlocked, the fishbones blend-in nicely - "Danger” music is played a bit later than before --------------------------- | VERSION 1.0 BETA --------------------------- 11 February 2008 StoneLoops! 1.0 Beta released no changes yet.